Kling 3.0 pro Motion Control API

kwaivgi/kling-v3.0-pro/motion-control

Kling 3.0 (pro Motion Control) transforms one character image and one reference video into identity-locked 1080p motion-transfer video, with precise action-trajectory transfer and temporal continuity. It preserves the character's facial details, clothing features, and body proportions while applying the reference video's motion range, pacing, and scene interaction.

Input
109/2500

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Output
Ready
ceil(4.004s × 15 cr/s) = 61 credits ($0.305)
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Examples

@Element1 walks the runway and turns, following the motion of the reference video, elegant fashion show pace.

Kling 3.0 pro Motion Control

Kling 3.0 (pro Motion Control) transforms one character image and one reference video into identity-locked 1080p motion-transfer video, with precise action-trajectory transfer and temporal continuity. It preserves the character's facial details, clothing features, and body proportions while applying the reference video's motion range, pacing, and scene interaction.

Key Features of Kling 3.0 Motion Control API

  • Identity-Locked Animation From Reference VideoKling 3.0 Motion Control is built for teams that need a fixed and dependable transfer pattern: one reference image anchors the character, and one reference video drives the performance. That structure makes identity-locked animation more predictable for branded characters, repeat talent, and commercial campaigns where visual continuity matters. Exactly one image and one video. Identity stays anchored to the source image. Reference-driven transfer for repeatable output.

  • 1080p Output With Kinetic Precisionpro Motion Control delivers fixed 1080p output with clear per-second pricing for commercial review and client delivery. Keep the same one-image-plus-one-video contract while raising fidelity for campaigns, previs reviews, and finished assets. 1080p for delivery. Per-second pricing by reference-video duration. Sharper output for commercial workflows.

  • Prompt-Guided Scene Control and Orientation ModesThe current endpoint keeps the interface disciplined while still giving teams meaningful control. You can add an optional scene prompt, choose character_orientation as image or video, and use the reference clip to steer action style without expanding the request shape into a harder-to-manage creative toolchain. Optional scene prompt for context shaping. character_orientation supports image or video. Simple request contract for app integration.

  • Camera-Directed Workflows With Temporal ConsistencyKling 3.0 Motion Control is especially useful when teams need temporal consistency inside camera-directed production workflows. By grounding animation in a real reference performance, it becomes easier to previs shot rhythm, evaluate character staging, and keep kinetic behavior believable before larger edit or VFX steps begin. Reference performance improves temporal consistency. Useful for previs and staging reviews. Supports camera-led production planning.

  • Part of Kling 3.0's Elite Control StackPart of Kling 3.0's elite control stack, this endpoint is designed to fit advanced cinematography workflows without pretending to be the entire control surface. It should be understood as the foundational transfer engine, while tools such as first/last-frame planning or broader creative control live in adjacent Kling 3 workflows. Foundational engine inside broader Kling workflows. Fits advanced cinematography planning stacks. Keeps endpoint scope clean and production-ready.

  • Standard ControlThe Standard endpoint is built for fast 720p iteration with one reference image and one reference video. It is the leanest way to test identity-locked animation, tune kinetic precision, and validate controlled transfer before moving into higher-fidelity delivery.

  • Professional ControlThe Pro endpoint centers on 1080p output for teams that need stronger visual fidelity, cleaner commercial delivery, and production-ready temporal consistency. It keeps the same controlled input contract while raising quality for client-facing work.

  • Integration with broader Kling workflowsUse Kling 3.0 Motion Control as a motion-transfer engine inside a broader Kling 3 planning stack. It fits teams that pair reference-driven animation with adjacent camera-directed workflows, cinematic planning, and high-stakes review pipelines.

Parameters

ParameterRequirementDescription
promptOptional

Optional; null, empty, and whitespace-only prompts are treated as omitted. Nonempty text is trimmed and limited to 2,500 characters.

image_urlsRequired

Reference image URL array. Only one image is supported. Supports JPG, JPEG, PNG, max 10MB, dimensions 340px-3850px, aspect ratio 1:2.5 to 2.5:1.

video_urlsRequired

Reference video URL array. Only one video is supported. Supports MP4, MOV, max 100MB. Reference video length must be at least 3 seconds. When character_orientation is set to image, the reference video cannot exceed 10 seconds; when set to video, it cannot exceed 30 seconds.

character_orientationRequired

Character orientation mode.

imagevideo
resolutionOptional

Output resolution is fixed by this model ID. Do not send resolution to switch tiers.

Default1080p

How to Use Kling 3.0 Motion Control API on Vidgo API

  1. Step 1: Register & Create API KeyCreate your Vidgo API account and generate an API key for Instant Access to Kling 3.0 Motion Control.

  2. Step 2: Add Credits and Prepare 1 Image + 1 VideoTop up credits, then prepare exactly one reference image and one reference video. The minimum reference video length is 3 seconds. This Professional endpoint bills at 15 credits/sec for 1080p.

  3. Step 3: Submit the Async RequestSend the request with your image URL, video URL, optional scene prompt, character_orientation, and output resolution. Then poll task status or use a webhook callback to retrieve the final file.

Kling 3.0 pro Motion Control Pricing

1080p: 15 credits/sec ($0.075/sec). Credits = ceil(detected seconds × 15); multiply by the per-second rate before rounding the total credits up.

UsageRateDetails
1080p15 credits/sec ($0.075/sec)Credits = ceil(detected seconds × 15); multiply by the per-second rate before rounding the total credits up.

Who Can Benefit from Kling 3.0 Motion Control API?

  • AI Video AppsBuild reference-driven animation features for creator products, avatar apps, and vertical video tools that need controlled transfer rather than open-ended generation. The fixed input contract is easier to productize, explain, and scale.

  • Creative & Previs StudiosUse Kling 3.0 Motion Control for previs, staging reviews, and character animation experiments where teams need kinetic precision and temporal consistency before committing to heavier editorial or VFX workflows.

  • Marketing TeamsTurn real reference performances into branded character clips for campaigns, product storytelling, and ad testing. The endpoint is especially useful when identity-locked animation matters more than broad generative variation.

  • Sports & Dance CoachingCreate commercial-grade demonstrations from reference footage for training, analysis, and instructional content. The transfer model preserves action style well enough for high-value breakdowns and repeatable visual education.

  • Avatar & Character PlatformsAnchor a recurring character to one source image and reuse reference performances across a library of clips. That makes it easier to maintain identity while expanding short-form storytelling or product-led personalization.

  • Motion R&D WorkflowsStudy action quality, timing, and shot behavior inside a controlled production environment. Teams exploring animation pipelines can use the endpoint as a reliable transfer benchmark before layering broader Kling 3 controls around it.

Why Use Vidgo API for Kling 3.0 pro Motion Control

  • Instant Access. Create your API key and start using Kling 3.0 pro Motion Control immediately.
  • Identity-Locked Transfer. One character image plus one reference video for controlled motion migration with temporal continuity.
  • 1080p Commercial Fidelity. Deliver sharper client-facing motion transfer without changing the input contract.
  • Credits = ceil(detected seconds × 15); multiply by the per-second rate before rounding the total credits up.
  • Orientation Control. Choose character_orientation image or video to match fixed poses or camera-following performances.
  • Developer-Friendly Async API. Submit once, poll task status or use webhooks to retrieve the finished video.

Notes

  • Submit exactly one image in image_urls and one video in video_urls. Reference images support JPG/PNG up to 10MB; reference videos support MP4/MOV up to 100MB.
  • Reference video length must be at least 3 seconds. When character_orientation is image, use 3–10 seconds; when video, use 3–30 seconds.
  • Optional kling_elements (one facial element) is available when character_orientation is video to strengthen multi-angle face consistency.
  • This workflow focuses on visual motion transfer and returns picture-only video, ready for later sound design and voiceover.
  • Submit model must be kwaivgi/kling-v3.0-pro/motion-control. Resolution is fixed at 1080p for this model.

Related Models

Kling 3.0 pro Motion Control — Frequently Asked Questions

What is the Kling 3.0 pro Motion Control API?

Kling 3.0 pro Motion Control is a Kuaishou (Kwai VGI) model for reference-driven video motion transfer. It turns one character image and one reference video into identity-locked 1080p motion-transfer video, with precise action-trajectory transfer and temporal continuity. Built for visual motion migration, it preserves facial details, clothing features, and body proportions while applying the reference clip's motion range, pacing, and scene interaction. You can call it programmatically or try it from the playground above.

How should Kling 3.0 pro Motion Control use character_orientation?

Choose image when you want the output character to keep the reference image's facing and staging, which fits fixed-subject poses and camera-led takes within a 3–10 second reference clip. Choose video when the character should follow the reference video's orientation and camera path, which suits complex full-body action and unlocks optional kling_elements for multi-angle facial detail within a 3–30 second clip.

What reference video duration does Kling 3.0 pro Motion Control accept?

Reference video length must be at least 3 seconds. When character_orientation is image, the clip can run up to 10 seconds; when it is video, the clip can run up to 30 seconds. Output length follows the probed reference-video duration, so prepare clips inside those windows before you submit.

When should I choose Kling 3.0 pro Motion Control 1080p?

Use pro Motion Control when you need sharper 1080p delivery for client review, campaign assets, and commercial handoff while keeping the same one-image-plus-one-video contract. For faster lower-cost iteration at 720p, use Kling 3.0 std Motion Control first, then move finished shots here.

How is Kling 3.0 pro Motion Control billed per second?

Credits = ceil(detected seconds × 15); multiply by the per-second rate before rounding the total credits up. For example, 5.2 seconds costs 78 credits.

How can Kling 3.0 pro Motion Control keep character consistency stable?

Start with a clear single-character image that shows face, outfit, and body proportions without obstruction, and pair it with a reference video where the full body or upper body plus head stay visible through the action. Keep one image and one video in the request, and describe scene context in the optional prompt when you need tighter staging guidance.

How do kling_elements improve facial consistency in Kling 3.0 pro Motion Control?

When character_orientation is video, you can attach one facial consistency element through kling_elements, referenced in the prompt as @Element1. Provide both frontal_image_url and reference_image_urls for that element so multi-angle face detail stays anchored while the body follows the reference performance.

Can Kling 3.0 pro Motion Control be used for commercial projects?

Commercial use is subject to the applicable model license and Vidgo service terms. Generated videos can support client work, marketing, training materials, and professional production pipelines that need identity-locked 1080p motion transfer.