Tripo3D P1 Image to 3D API

tripo3d/p1/image-to-3d

Tripo3D P1 Image to 3D turns one object image into a clean low-poly model with a target face count, optional textures, and a geometry seed. Use a clear reference silhouette to guide the shape, then inspect the mesh in the interactive viewer.

Input

Drag and drop files, paste from clipboard, or provide a URL. An array containing exactly one public HTTP(S) image URL.

1/1 files added

Target face count, an integer from 48 to 20,000. Leave empty to let the model choose.

Generate textures with true; choose geometry-only output with false.

Integer seed for reproducible geometry. Keep the input and settings consistent when comparing iterations.

Output

Completed

Loading 3D preview…
$0.350 · per generation · 70 credits
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Tripo3D P1 Image to 3D Examples

Blue Glaze Fish Teapot

Blue Glaze Fish Teapot — A fish-shaped ceramic vessel with blue-and-white decoration and an open loop handle, using a 1,600-face target.

Bentwood Lounge Chair

Bentwood Lounge Chair — A geometry-only chair reconstructed from one image, using an 800-face target to preserve its curved back and open spaces.

Tripo3D P1 Image to 3D

Tripo3D P1 Image to 3D is Tripo AI’s single-image workflow for creating clean low-poly assets. Provide one object image with a visible silhouette, then set a target face count, choose textures, and keep an integer seed for repeatable geometry. Rotate and zoom the returned model before downloading its files for prop concepts or product prototypes.

Why Choose Tripo3D P1 Image to 3D?

  • Reference-guided shapeExplore lightweight 3D shapes from one object image, with a target face count to guide mesh density.

  • Texture choiceChoose a textured asset or a geometry-only model to review the reference-driven appearance or shape.

  • Geometry iterationKeep the reference image, settings, and integer seed together when comparing geometry iterations.

Parameters

ParameterRequirementDescription
image_urlsRequired

An array containing exactly one public HTTP(S) image URL.

face_limitOptional

Target face count, an integer from 48 to 20,000. Leave empty to let the model choose.

textureOptional

Generate textures with true; choose geometry-only output with false.

Defaulttruefalse
model_seedOptional

Integer seed for reproducible geometry. Keep the input and settings consistent when comparing iterations.

How to Use

  1. Choose a reference imageUpload one object image or paste its public HTTP(S) URL. Choose an image with a clear silhouette.

  2. Set the mesh budgetEnter an optional Face Limit, choose Texture, and add a Model Seed for repeatable geometry.

  3. Run and inspectSelect Run. When the task finishes, rotate and zoom the model, then download the returned files.

Pricing

Both P1 endpoints use the same per-generation rates. Texture determines the rate.

OutputPer generationDetails
texture=false$0.280 · 56 creditsGeometry-only generation
texture=true$0.350 · 70 creditsTextured generation; default setting

Use Cases

  • Photo-based game propsTurn an object photo into a game-prop prototype within a face budget.

  • Scene-object prototypesGenerate a scene object from one reference image to inspect its silhouette and proportions.

  • Concept image modelingTurn an object concept image into a rotatable 3D prototype.

Tips

  • Use a clear view of the subject with visible contours and consistent lighting.
  • Compare a lower and a higher Face Limit to choose the mesh budget for the intended scene.
  • Save the input and Model Seed with the downloaded asset for future iterations.

Workflow Notes

  • Generation is asynchronous. Keep the task ID to check progress and retrieve returned files.
  • When a GLB model is returned, rotate and zoom it in the viewer, then download the files.

Tripo3D P1 Image to 3D Related Workflows

Tripo3D P1 Image to 3D API frequently asked questions

What is the Tripo3D P1 Image to 3D API?

Tripo3D P1 Image to 3D is a Tripo AI model for creating low-poly 3D objects from one image. It combines an object reference with a target face count, texture selection, and a geometry seed for prop and product prototypes. P1 focuses on clean, lightweight meshes; face targets guide mesh density, and an integer seed supports geometry reproduction with consistent inputs. You can call it through the API or try it in the Playground tab.

Which object reference suits Tripo3D P1 Image to 3D?

Choose one image with a clearly defined object and visible silhouette; even lighting helps show its shape and visible details. An object photo or concept image can serve as the reference.

How do I submit one image to Tripo3D P1 Image to 3D?

Upload one image in the Playground tab or enter one publicly accessible HTTP(S) image URL in Image Urls. In an API request, the image_urls array contains that one URL.

How does Tripo3D P1 Image to 3D set a low-poly face budget?

Set Face Limit to an integer from 48 to 20,000 as the target face count. Compare the silhouette and surface detail at different targets before choosing a budget for the reference object.

How does texture selection affect Tripo3D P1 Image to 3D pricing?

Texture is on by default: a textured generation costs 70 credits ($0.350). Choose geometry-only output for 56 credits ($0.280). Each rate applies per generation.

How can Tripo3D P1 Image to 3D repeat geometry with a seed?

Enter an integer Model Seed and save the image, face target, and texture setting. Reuse the same input and settings with the seed to reproduce geometry generation.

Which prop prototypes suit Tripo3D P1 Image to 3D?

A single object photo or concept image can guide 3D exploration of tools, containers, and furniture. Set a target face count, then inspect the silhouette and proportions in the preview.

When should I choose Tripo3D P1 Image to 3D over Tripo3D P1 Text to 3D?

Choose Image to 3D when you have one object photo or concept image to guide the shape. Choose Text to 3D when you have an object concept to describe in words.